Contemporary Ceramics gallery and shop exhibits the greatest collectable names in British ceramics along with the most up and coming artists of today. Our distinguished makers are all carefully selected members of the Craft Potters Association.
All of our makers are members of the Craft Potters Association and each of them have a story to tell.
Rachel Grimshaw’s sculptural ceramics are about the clay itself. Focusing on its pliable, immediate, qualities, Rachel likens her pieces to photographs capturing a ‘frozen moment’ in time, her pieces are fixed in a forever gesture once fired.
Ant first encountered pottery in primary school. His teacher, Mr Wright introduced him to clay and planted the beginnings of a lifelong passion. He started out as a science teacher but gave up teaching in his late twenties after years of evening classes and moved to Lincolnshire to set up his own pottery workshop.
Alastair has a lifetime of experience as an artist/maker, teacher, mentor, and plantsman.
He was taught by Emmanuel Cooper, Walter Keeler, Dan Arbeid, Richard Slee, Mo Jupp, Robert Kesseler, Gillian Lowndes, and Gordon Baldwin, etc. Gillian and Gordon in particular were pivotal in transfoming his thinking and ambition.
“Chivers is an artist potter whose work shines with a flowing lyricism in which decoration is intrinsically linked to form but is equally linked to natural random processes of image formation of the kind favoured by the American Abstract Expressionists and the European ‘matter’ painters.” Peter Davies.
Fiona’s focus is mainly on hand built ceramic vessels, with multiple layered surfaces. They combine traditional and contemporary processes. Pieces are first usually coiled or slab built, then painted and printed with coloured slips.
In 2014, Jack and his late wife and fellow ceramicist built a 3D ceramic printer, there being no such printers available at the time. Together they began making 3D printed ceramics. Within six years, Jack re-thought his design ideas, formulated a workable clay mix, and developed his skill. His designs combine hand-drawn elements with mathematical curves and semi-random 'noise'. He is interested in nature's growth processes which often build up layer by layer like a 3D print. Random variations were introduced by using algorithms that were developed for animated films to give the appearance of flames, hair or vegetation.